Is knockout using invisible ink or something? Are people not even reading his posts? Because I'm pretty sure he's nailed it like 5 or 6 times now.
Let's note the difference between theory and practice here. In broad stroke theory, it's completely absurd to make a rule saying that you can bind a particular command to any key you want except this one
. This is some George Carlin Seven Dirty Words shit, right? People should be able to customize their settings amirite? Philosophically, I'm with you, bros.
Hmmm...but wait....I wonder what would happen if someone abused this bind? I know, sounds crazy, but lets Gedanken this shit for a moment...
knockout wrote: When a player model is constantly going between duck and standing, their hitboxes are constantly switching from duck hitboxes to standing hitboxes. There is no fluid movement for these, so you're basically playing hitbox roulette when you try to shoot a player who is doing this....... If your hitboxes are in an area where your player model isn't, that means an enemy player can shoot your model and not register a hit. I didn't think I'd really have to explain this.
Welp then. That pretty much fucking clears it up, don't it?
Also, because I can't resist
arnsk wrote:That's probably the most unreasonable ban I've seen in my opinion. I used to play a ton of kz_maps or surf_maps, having crouch bound to +mwheelup/down is a necessity. If you DON'T you are simply behind the curve.
Yeah. Totally. Let's build our rulebook for competitive DoD on what works -- in a different game -- for maps where the goal is to climb your electronic character to the top of a giant beanpole in the sky.